games cool! i don't know if i was missing something but dodging felt unreliable sometimes. like sometimes id get a combo dodging far away from an object but i wouldn't get a combo dodging close from an object. Some kind of visual aid might be cool to help get a feel how close you need to be to the object. really good job so far tho! keep up the good work!
Thanks for noticing that. After waking up and looking at the project, a few collisions were actually slightly too big and one alternative texture was not exactly contained in similar space as the others. Fixed it all(hopefully), so that should be more reliable.
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games cool! i don't know if i was missing something but dodging felt unreliable sometimes. like sometimes id get a combo dodging far away from an object but i wouldn't get a combo dodging close from an object. Some kind of visual aid might be cool to help get a feel how close you need to be to the object. really good job so far tho! keep up the good work!
Thanks for noticing that. After waking up and looking at the project, a few collisions were actually slightly too big and one alternative texture was not exactly contained in similar space as the others. Fixed it all(hopefully), so that should be more reliable.